﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Roguelike
{
    public class ActionManager
    {
        /// <summary>
        /// Decides how to handle action inputs; not implemented yet
        /// </summary>
        /// <param name="action"></param>
        public void HandleAction(input action)
        {
        }
    }
}
